Behind The Scenes

LOOPY: A Post-Mortem

Loops changed my life. Three years ago, I picked up a copy of Donella Meadows' Thinking In Systems. The core idea of her book is this: we humans tend to think of the world in linear cause-and-effect – X causes Y, Y causes Z, and so on. But the world is…



reflecting on :the game:

Holy nostalgia, Batman! I found the original concept "art" for a videogame I made eight years ago. (And on my birthday, too! It's my birthday today! It's a really sad & tragic date but whoo birthdayyyyy!) On November 1st, 2008 – remember that? the week obama was elected? – I…


Neurotic Neurons: Process

This a picture of the art installation, The Longest Distance Between Two Points. The installation uses those airport belt-thingies to create a long winding path between two doors, a journey of the highest inefficiency, a commentary on bureaucracy, probably. I learnt about this art installation while thumbing through some book…


Neurotic Neurons: Design Patterns

Ten months ago, I had the idea to do some interactive thing involving Hebb's Rule & neurons. Since then, I've been sketching/prototyping several different versions. The final version I released, Neurotic Neurons, took only four weeks from start to finish, and that's including one week off for XOXO. So,…