Behind The Scenes

Neurotic Neurons: Simplifications

My most recent interactive project, Neurotic Neurons, has a lot of simplifications. I think this can be a good thing — a street map is useful not just despite simplifying the city, but because it simplifies the city. Likewise, this model throws away details that may distract from learning about the…



Coming Out Simulator 2014

Maybe it's a need to tell my personal story. Maybe I wanted to make an artsy narrative game. Maybe it's narcissism. But either way, the #Nar8 Game Jam finally gave my an excuse (and a deadline) to create my semi-autobiographical storygame, Coming Out Simulator 2014! Here's how it all went…