Explorable Explanations

Nicky's Next Explorable: Survey Results!

For the past few years, I made games that teach ideas – but, I wondered, can I make games that teach skills? Apparently, I don't have the skill of making my own decisions, so last week I sent out a poll asking you to help me decide what to make next!…


Explorable Explanations: 4 More Design Patterns

Four years ago (wow, already four?), we had the first-ever Explorable Explanations meetup, to talk about teaching through play. We had no idea what we were doing. Still don't. But, four years later – after 100+ Explorables made by educators, journalists, and curious laypeople like yours truly – I think we figured…


ENVIRONMENT ⇆ ECONOMY

A lot of people – on all ends of the political spectrum – believe it's the environment versus the economy. Climate versus capitalism. Mother Nature versus markets. I've run out of alliterations, but my point is: what if this isn't a zero-sum game? What if we could find win-win solutions – ways to…


LOOPY: A Post-Mortem

Loops changed my life. Three years ago, I picked up a copy of Donella Meadows' Thinking In Systems. The core idea of her book is this: we humans tend to think of the world in linear cause-and-effect – X causes Y, Y causes Z, and so on. But the world is…